Chinese Taipei Games Market Report - Chinese Taipei Remains a Powerhouse in Semiconductors and Hardware for the Games Industry - ResearchAndMarkets.com
Similar to its East Asia neighbors, the Chinese Taipei market is also considered a key player in the global game industry. Chinese Taipei continues to be a powerhouse for semiconductors and hardware production, making it an important part of the global games industry supply chain.
A number of major game companies are based in Chinese Taipei, alongside flourishing local indie game studios.
The Chinese Taipei Games Market Report is part of East Asia Games Market Reports, a series of comprehensive guides informing you on the latest developments in the video games market and esports industry across three notable East Asia markets: Japan, Korea, and Chinese Taipei.
Leveraging comprehensive market model and survey insights involving 1,200+ gamers in the region, discover key data and trends on game publishers, top genres, growth drivers, esports, payments, financial transaction events, regulations, gamer preference & behavior, and more.
Key Topics Covered:
1. Introduction
2. Executive Summary
3. Macroeconomic data
4. PC Games Market
PC Games Market Snapshot
PC Games Revenue
Major PC Games Publishers
PC Gaming Overview
Popular PC Games by Survey
PC Gaming Time and Spending by Survey
Popular PC Game Distribution Platforms
Internet Cafe Insights by Survey
5. Mobile Games Market
Mobile Games Market Snapshot
Mobile Games Market Revenue
Top Mobile Games by Downloads
Top Mobile Games by Revenue
Top Publishers by Downloads
Top Publishers by Revenue
Top Mobile Game Genres
PC Games Revenue
Mobile Gaming Overview
Popular Mobile Games by Survey
Mobile Gaming Time and Spending by Survey
Preferred Mobile Game Store by Survey
6. Console Games Market
Top Console Platforms
Popular Console Games by Survey
Console Gaming Time and Spending/Subscription by Survey
7. Payments and Monetization
Payment Options
Payment Insights by Survey
In-Game Spending Drivers by Survey
Preferred In-Game Spending by Survey
In-Game Ads by Survey
Cloud Gaming Insights by Survey
Reasons for Not Spending Money for Games
What Non-Spenders Would Buy
8. Gamer Survey Insights
Survey Respondents' Demographics
Device Ownership by Survey
Popular PC and Smartphone Brands by Survey
Localization Insights by Survey
Source of Information for Games by Survey
Factors Driving Gamers to Try New Games
Most Disliked Aspects in Games by Survey
Streaming and Video Content by Survey
New Technologies in Video Games
9. Games Market Trends and Analysis
Updates on M&A and Investment
Games approved by China's NPPA
Discourse on game disorder and issues related to games
10. Esports Data
Overview and Updates of Local Esports Development
PC Esports Tournament Overview
Mobile Esports Tournament Overview
Major PC and Mobile Esports Tournaments
Notable Teams and Sponsors
Esports Engagement by Survey
Top Esports Games
11. Game Regulations
Overview of Game Regulations
Notable Regulatory Bodies and Influential Organizations
Game Rating
Companies Mentioned
37Games
Acer
Actiontec
Activision Blizzard
Alibaba
American Express
Apple
Applovin Corp
APTG
ASUS
Azur Interactive Games
Baby Bus Group
Bahamut
Beyond Gaming
Bikertopia Esports
Cayenne Entertainment
Chinese Taipei e-Sports Association (CTeSA)
Chinese Taipei Financial Supervisory Commission (FSC)
Chunghwa Telecom
Consumer Protection Committee of the Executive Yuan
CTBC Flying Oyster
Dell
Embracer Group
Epic
Far EasTone Telecom
Financial Supervisory Commission (FSC)
Flash Wolves
Foxconn
Gamania
Game Nobility
GameChanger Studio
GameFlier
Garena
Gravity Games
HABBY
Happy Tomato
HP
Huawei
International Games System
JCB
Kero Chart Studio
Lenovo
LG
Marslit Games
Mastercard
MediaTek
miHoYo
Millo Games
Ministry of Digital Affairs
Ministry of Education
MSI
NCSoft
Neon Doctrine
Netmarble
Nvidia
ONE Team
OPPO
PHOSEPO
Playerium
Playwith
PSG Talon
Qualcomm
Razer
Riot Games
Samsung
SayGames
Soft-World
SoftStar
SPGame
Supersonic Studios
Taipei Computer Association
Taiwan Game Cooperation Development Association
Taiwan Game Industry Promotion Association (TGIPA)
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