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Subject: MRR

Animation and Gaming Market, Increasing sophistication in animation and gaming to boost market growth - Technavio


NEW YORK, Sept. 23, 2022 /PRNewswire/ -- Technavio's latest report on the animation and gaming market projects growth of USD 103.30 billion, registering a CAGR of 22.76% from 2021 to 2026. One of the elements fueling the expansion of the animation and gaming markets is the increasing sophistication of these industries. The report extensively covers animation and gaming market segmentation by application (TV, film, and others) and geography (North America, APAC, Europe, South America, and the Middle East and Africa).

Parent Market Analysis

Technavio categorizes the global animation and gaming market as a part of the global application software market within the global Information Technology market. External factors influencing the parent market's growth potential in the coming years have been thoroughly investigated in our research analysis, to know more about the levels of growth of the Animation and Gaming Market throughout the forecast period, Download a free sample.

Animation and Gaming Market Value Chain Analysis

The end-to-end understanding of the value chain is essential in profit margin optimization and evaluation of business strategies. The data available in our value chain analysis segment can help vendors drive costs and enhance customer services during the forecast period.

The value chain of the internet and direct marketing retail market includes the following core components:

To unlock information about vendor drive costs and customer service, Buy Sample Sample report.


Animation And Gaming Market: Major Growth Drivers

The following factors are expected to drive the growth of the market during the forecast period:

One of the reasons influencing the growth of the animation and gaming markets is the rising sophistication of animation and gaming. Consumers between the ages of 18 and 25 are growing, and they watch video content or play video games for a variety of reasons, including enjoyment, escape from a monotonous lifestyle, or stress relief. The sophistication of the video content makers available on the market varies.

Due to this, the worldwide animation and gaming business has experienced significant innovation. Examples include 3D animations and 4K content, which are mostly created for the adult consumer sector that wants a better gaming and animated content experience. During the projection period, these advancements can fuel market expansion in the animation and gaming industries. Request Free Sample Report.
 

Reasons to Buy Animation And Gaming Market Report:

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Animation And Gaming Market Scope

Report Coverage

Details

Page number

120

Base year

2021

Forecast period

2022-2026

Growth momentum & CAGR

Accelerate at a CAGR of 22.76%

Market growth 2022-2026

$103.30 billion

Market structure

Fragmented

YoY growth (%)

18.56

Regional analysis

North America, APAC, Europe, South America, and Middle East and Africa

Performing market contribution

North America at 34%

Key consumer countries

US, China, Japan, South Korea, and UK

Competitive landscape

Leading companies, competitive strategies, consumer engagement scope

Companies profiled

Technicolor SA, The Walt Disney Co., Framestore Ltd., Adobe Inc., Sony Group Corp., Activision Blizzard Inc., Microsoft Corp., Nintendo Co. Ltd., NetEase Inc., Warner Bros. Entertainment Inc., TOEI ANIMATION Co. Ltd., The Foundry Visionmongers Ltd., Corus Entertainment Inc., Epic Games Inc., Lost Marble LLC, Toonz Animation India Pvt. Ltd., Anibrain, Reliance Industries Ltd., and Autodesk Inc.

Market Dynamics

Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, COVID-19 impact and future consumer dynamics, and market condition analysis for the forecast period.

Customization purview

If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized.

Browse for Technavio "Information Technology" Research Reports

Table of Contents

1 Executive Summary

2 Market Landscape

3 Market Sizing

4 Five Forces Analysis

5 Market Segmentation by Application

6 Customer Landscape

7 Geographic Landscape

8 Drivers, Challenges, and Trends

9 Vendor Landscape

10 Vendor Analysis

11 Appendix

About Us
Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio's report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

Contact
Technavio Research
Jesse Maida
Media & Marketing Executive
US: +1 844 364 1100
UK: +44 203 893 3200
Email: [email protected]
Website: www.technavio.com/

SOURCE Technavio


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