Le Lézard
Subject: SVY

Global Blockchain in Media, Advertising, and Entertainment Market 2018-2023: Market to grow at a CAGR of 81.1% to Reach $1 Billion


DUBLIN, July 16, 2018 /PRNewswire/ --

The "Blockchain in Media, Advertising, and Entertainment Market by Provider, Application, Enterprise Size, and Region - Global Forecast to 2023" report has been added to ResearchAndMarkets.com's offering.

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The researcher forecasts the global blockchain in media, advertising, and entertainment market to grow from USD 51.4 million in 2018 to USD 1,000.1 million by 2023, at a Compound Annual Growth Rate (CAGR) of 81.1% during the forecast period.

The rising demand for eliminating intermediaries between content creators and end-users, increasing instances of data piracy in the media, entertainment, and advertising vertical, and the growing need for secure and faster transactions are expected to drive the market.

By providers, the blockchain in media, advertising, and entertainment market has been segmented into application providers, middleware providers, and infrastructure providers. The application providers segment is expected to grow at the highest CAGR during the forecast period. Application providers help media vendors to reduce the costs associated with contractual agreements and distribution of profits, eliminate intermediaries, and decrease manual processes.

Based on applications, the market is segmented into licensing and rights management, digital advertising, smart contracts, content security, online gaming, payments, and others (content distribution and dynamic pricing). The payments application is expected to have the largest market size during the forecast period. The blockchain technology provides real-time payments against assets with an immutable state and digital identity, thereby resulting in 40-80% reduction in transaction costs. The technology helps in automating the payment processing activities, eliminating the need for intermediaries, and reducing the administrative costs and time for the providers and payers.

Among enterprises, the Small and Medium-sized Enterprises (SMEs) segment is expected to grow at a higher CAGR during the forecast period. The increasing demand for the integration of the blockchain technology-powered solutions in the media, entertainment, and advertising vertical is expected to drive the SMEs segment in the market.

North America is expected to have the largest market size in the global blockchain in media, entertainment, and advertising market, while APAC is expected to grow at the highest CAGR during the forecast period. The North American region has witnessed increased investments in the blockchain in media, advertising, and entertainment market. In the region, the blockchain technologies are effectively used in media, entertainment, and advertising vertical for various applications, such as licensing and rights management, digital advertising, smart contracts, content security, online gaming, and payments.

Key Topics Covered:

1 Introduction

2 Research Methodology

3 Executive Summary

4 Premium Insights
4.1 Attractive Opportunities in the Blockchain in Media, Advertising, and Entertainment Market
4.2 Market Top 3 Applications
4.3 Market Share: By Provider and Top 3 Regions
4.4 Market By Region
4.5 Market By Enterprise Size
4.6 Market Share, By Region
4.7 Market Investment Scenario

5 Market Overview and Industry Trends
5.1 Introduction
5.2 Market Dynamics
5.2.1 Drivers
5.2.1.1 Rising Demand for Eliminating Intermediaries Between Content Creators and End-Users
5.2.1.2 Increasing Instances of Data Piracy in the Media, Entertainment, and Advertising Sectors
5.2.1.3 Growing Need for Secure and Faster Transactions
5.2.2 Restraints
5.2.2.1 Lack of Standardization
5.2.3 Opportunities
5.2.3.1 Increasing Adoption of the Blockchain Technology in Various Application Areas
5.2.4 Challenges
5.2.4.1 Limited Scalability
5.2.4.2 Integration With Legacy Systems
5.3 Market: Use Cases
5.3.1 Introduction
5.4 Industry Trends
5.4.1 Types of Blockchain Technology
5.4.1.1 Public Blockchain
5.4.1.2 Private Blockchain
5.4.1.3 Permissioned Blockchain
5.4.2 Blockchain Associations and Consortiums
5.4.2.1 CLS Group
5.4.2.2 R3CEV Blockchain Consortium
5.4.2.3 Hyperledger
5.4.2.4 Global Payments Steering Group (GPSG)
5.4.2.5 Financial Blockchain Shenzhen Consortium (FBSC)
5.4.2.6 CU Ledger
5.4.2.7 Blockchain Collaborative Consortium (BCCC)
5.4.2.8 Wall Street Blockchain Alliance (WSBA)
5.5 Market Evolution

6 Blockchain in Media, Advertising, and Entertainment Market, By Provider
6.1 Introduction
6.2 Application Providers
6.3 Middleware Providers
6.4 Infrastructure Providers

7 Market By Application
7.1 Introduction
7.2 Licensing and Rights Management
7.3 Digital Advertising
7.4 Smart Contracts
7.5 Content Security
7.6 Online Gaming
7.7 Payments
7.8 Others

8 Blockchain in Media, Advertising, and Entertainment Market, By Enterprise Size
8.1 Introduction
8.2 Small and Medium-Sized Enterprises
8.3 Large Enterprises

9 Market By Region

10 Competitive Landscape
10.1 Overview
10.2 Top Players in the Blockchain in Media, Advertising, and Entertainment Market
10.3 Competitive Scenario
10.3.1 New Product Launches and Product Upgradations
10.3.2 Partnerships and Collaborations
10.3.3 Business Expansions

11 Company Profiles

For more information about this report visit https://www.researchandmarkets.com/research/sv6dck/global_blockchain?w=5

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